![]() (PvP) Rally boost: forces AI Cysts to sprint.Their behavior does not change drastically between difficulties. Upon spawning, it will walk or sprint towards the nearest player and attempt to scratch them, or grab and bite them, immobilizing their target and allowing other ZEDs to catch up. Tested results with testmap.Ĭysts only have one weak spot, which is their head.Ĭysts are the weakest ZEDs in the game, being extremely slow to move and attack, and their only tactic being to swarm players faster than they can die. Resistances and Weaknesses Damage ResistanceĬysts have few resistances to most damages, except for Microwave, which they moderately resist.Ĭysts have no resistances to ballistic weaponry, and are extremely vulnerable to SMGs and assault rifles.Ĭysts, unlike alpha clots, have a 1.5x vulnerability against assault rifles. Should sprint if can sprint OR (if can sprint when damaged AND damaged) (i.e. ![]() Normal - 0 / Hard - 0.7 / Suicidal - 1 / HOE - 1įor comparison, by default a healthy player character with the minimal weight walks at speed of 383 units/s, and sprints at speed of 460 units/s. Normal - 0 / Hard - 0 / Suicidal - 0.5 / HOE - 0.85 Movement speed is randomized within ± 10% range and further modified by a multiplier based on difficulty. Once enraged, Cysts will never stop sprinting until they are killed. On higher difficulties, Cysts have a chance to enrage upon seeing the players, and have a chance to enrage when shot. Damaging with on-perk weapons and then finishing it off with an off-perk weapon divides the XP and grants it to both perks.Ĭysts move slowly when docile, and will sprint when enraged.Killing with weapons other than your current perk grants the XP to the perk that weapons belongs to.The base damage value further modified by the difficulty-specific multipliers. The cloaking ability was originally intended for the never-released Shade enemy, but was ultimately given to the Stalker instead in version 2.0 of the mod.For kill reward calculations read Dosh Mechanics.Īttacks Grab attack (odds, instead of regular attack) In the early versions of the original Killing Floor Mod, Stalkers could not cloak and instead were basically another form of Clot.Halloween Horrors: The Invisible Woman.Hillbilly Horror: Female Hillbilly zombie named Maggie May.Halloween Sideshow: The lovely Assistant in a witch costume.Killing Floor 2 Weaknesses and Resistances Within the Wyre Forest map, you can see the aftermath of their escape, along with Stalker corpses that flicker back and forth between being invisible and visible. Soon they became a prominent part of the Patriarch's army of zeds. However, they eventually broke out of their ultraviolet dormitory and ravaged the facility. Within the Wyre Forest underground facility, they were experimented on and kept in rooms with ultraviolet lights so that they could be seen at all times by the scientists. 2 Killing Floor 2 Weaknesses and ResistancesĬreated in a secret Horzine facility in the Wyre Forest, Stalkers are thought to be clones of Kevin Clamely's daughter, Rachel Clamely, much in the same way that male zeds are clones of his deceased son.
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